Watch the warning
Dashed landing markers show where falling objects will strike. Side arrows warn about rolling barrels. React to the warning, not the object.
TAP TO LEAP + TURN
Your runner moves automatically.
Bonkstorm is a solo survival game built around timing and position. Your runner never stops moving. Every tap makes the runner jump and reverse direction, so one decision controls both where you go and when you leave the ground.
Everyone starts with the same daily seed. Hazard timing and random choices are shared, while falling targets also respond to your position and direction. Your best time is saved on this device.
Dashed landing markers show where falling objects will strike. Side arrows warn about rolling barrels. React to the warning, not the object.
A tap changes direction as well as height. Plan where you want to land before you jump, especially when two hazards overlap.
The storm accelerates across four stages. Late warnings are shorter and combinations are denser, so calm movement beats constant tapping.
Learn the day's opening rhythm.
Hazards arrive closer together.
Mixed patterns demand cleaner landings.
Short warnings test every decision.
No. It is a solo daily challenge with a shared seed. Compare times from the same date and version, but expect falling target positions to change when your inputs change.
Every tap performs two actions together: the runner jumps and reverses direction. A safe jump therefore depends on both the hazard above you and the space where you will land.
No. Today's result stays in your browser so you can improve across several visits. It resets automatically when the UTC calendar date changes.
No account or download is required. Local scores and sound preferences remain on your device, while optional consent-based play statistics help improve the game.