WHAT CHANGED—AND WHY.
This log records meaningful player-facing and trust-related changes to Bonkstorm. Small internal maintenance is omitted. Each entry describes the result a player can observe rather than presenting raw development notes.
Expanded field manual and daily fairness
Added a complete guide library covering hazards, the daily challenge, design decisions, accessibility, and public updates. Separated gameplay randomness from decorative particle randomness so mobile rendering density cannot change the hazard sequence.
Obsolete address repaired
Added a permanent redirect from an old terms address to the current Terms page, preventing visitors and crawlers from reaching a dead URL.
Player education expanded
Published the full How to Play and Strategy guides, added substantial explanatory content below the game, and gave each shareable guide its own search title, description, and canonical address.
Canonical domain routing
Directed www traffic to the primary secure bonkstorm.com address so players receive one consistent version of the site.
Player support and daily records
Added anonymous issue reporting, protected owner review tools, resilient dashboard data controls, and automatic daily best-score reset tied to the UTC storm date.
Mobile rebuild and public launch
Reworked canvas sizing, input handling, rendering density, and orientation behavior for phone play. Added privacy choices, anonymous aggregate completion analytics, search discovery files, security headers, and the first public Bonkstorm release.
HOW TO REPORT A PROBLEM
Use Report an Issue in the game footer. Choose the closest category and explain what happened immediately before the problem. Reports are reviewed privately and do not require a player account.
HOW RULE CHANGES ARE DOCUMENTED
If a change affects controls, hazards, scoring, the daily seed, or the twenty-second objective, the relevant player guide is updated alongside this log. The current behavior always takes priority over an older entry.